Skip to content
ROLearn Intelligence
Coverage

Topics

Five standing questions. Everything published here belongs to at least one of them, which is what keeps a research archive navigable after a hundred pieces.

Research on gaming brand activations across Roblox, Fortnite and virtual worlds, including in-game advertising, earned media value, measurement and ROI.

All gaming brand activations →

Game market intelligence for studios and publishers, covering discovery, Roblox analytics, player retention, monetisation, live operations and portfolio economics.

All game business & market intelligence →

Prices, scarcity, liquidity and trust inside player-driven economies, and what makes a virtual item hold or lose its value.

The creators who build, stream and sell inside virtual worlds, and the payout systems, incentives and attention markets they operate in.

Platforms

6 pieces

Roblox, Fortnite, Steam and the platforms after them: policy changes, distribution mechanics, and the rules that decide who reaches an audience.

All platforms →

The Virtual Economy Brief

One decisive insight on games, brands, and virtual worlds, every Thursday.

No noise. Original data and practical analysis. Unsubscribe in one click. Privacy.